well, its not one where you set the tmp2 high up with commands, thought that it was special
exot does not just have to be used as an explosive itself, it can react to make many other much more nasty things. For example add plut and hit it with neutrons- that will allow you too fiddle with life and tmp to make it reasonably stable until you can put it in pipe stasis in a high pressure environment with 1 sec to go before it transforms. (or use console to do this with dmg or bomb)
I don't entirely notice how EXOT is particularly 'explosive'. It tells me it explodes from excess exposure to electrons but when I completely showered it with tons of electrons-literally filling the whole screen with it-it casioually turned to rainbows and carried on lying there on its lazy exotic...backside
~1663237
this is what I came up with, but thanks man, I appreciate any help I can get!
It has to be a long exposure of REALLY dense Electrons.
other than that, try this console command:
!set tmp2 exot 999999
any exot on screen will demonstrate its explosive potential, trust me.
yeah, I saw the "glorious" first days of the discovery of the Electro-warp weaponry, quite impressive and really useful for starting up a fusion process, but the WARP doesnt die, does it?
so, I cannot filter it out, and can therefor not use a controlled fusion to produce Metal/CO2 and other stuff, since it is just also letting out the highly dangerous WARP