Fancy Display Properties?

  • Lord_Bowserinator
    31st May 2015 Member 0 Permalink

    When in fancy display certain states have diffrent "filters" applied to them (Filters in lack of a better word) For example liquids are blurred, gases are blurred, etc... So where in the code can you find those? (C++) I can't seem to find them.

  • jacob1
    31st May 2015 Developer 0 Permalink
    src/graphics/Renderer.cpp render_parts()

    go ^^ if you want to add new effects or modify them. It's probably a bit confusing to understand though.

    If you just want to add effects to existing elements that is really easy, or if you meant you want to know how to change the default graphics for elements then i'm not sure, but src/simulation/ElementGraphics.h is also useful there.
  • Lord_Bowserinator
    31st May 2015 Member 0 Permalink

    Thanks! But which one is for persistant display, as I want liquids to act like that in fancy display. I can't seem to find it, is it like a PROP or EFFECT or is it hardcoded just for that display?

  • Lord_Bowserinator
    10th Jun 2015 Member 0 Permalink

    Hello? ANyone!

  • EE
    11th Jun 2015 Banned 0 Permalink
    This post is hidden because the user is banned