Little strange scripts?

  • TPT_PL
    18th Sep 2016 Member 4 Permalink
    Hi guys!

    Share here your own, maybe useless or crazy scripts. The accepted form is pastebin.com or eventually code tags for shorter scripts. Below there will be some periodic table scripts by me, lol.

    My scripts:
    LITH (http://pastebin.com/88gY24LD)
    Lithium, can be used as a rechargeable battery, rusts in empty space.

    BERY (http://pastebin.com/58F8ZaFH)
    Beryllium, breaks into slightly toxic dust.
    NOTE to the script above: The "toxic dust" means BRMT with tmp 1, which actually is toxic THERE.

    BRON (http://pastebin.com/WU8JbGuJ)
    Boron, halfs the life of NEUT without having them pass through, can be used in nuclear reactors.

    After that, I want to make some thread with periodic singles on it, so if you want me to do it, post below/give here some rep/PM me if you wanna give me some advice.

    Have fun everyone!
    Edited 6 times by TPT_PL. Last: 11th Oct 2016
  • RCAProduction
    24th Sep 2016 Member 1 Permalink

    http://pastebin.com/raw/ddwz3GxK

     

    Creates a Mario element, as well as drawing Mario over the two stickmen. :P

     

    Meow,

     

    -RCAP

  • cxi
    24th Sep 2016 Banned 0 Permalink
    This post is hidden because the user is banned
  • Alexwall
    25th Sep 2016 Member 0 Permalink

    cxi:

    I just felt like putting this here even though a lot of people know about it:

     

    http://starcatcher.us/scripts/#92

     

    It adds a realistic potato element to the game.

     whats it do

  • cxi
    25th Sep 2016 Banned 0 Permalink
    This post is hidden because the user is banned
  • edr-01
    25th Sep 2016 Member 0 Permalink

    I've created some useless scripts:

     

    -- Change STKM and STK2 description

    elements.property(tpt.el.stkm.id, 'Description', "Stickman. Don't kill him!. Control with the arrow keys. Don't suggest Stickman related elements!")
    elements.property(tpt.el.stk2.id, 'Description', "Second Stickman. Don't kill him!. Control with the WASD keys. Don't suggest a third Stickman!")

     

    -- Modify PLNT

    elements.property(elements.DEFAULT_PT_PLNT, "Color", 0x0C6314)
    elements.property(elements.DEFAULT_PT_VINE, "Color", 0x0C6314)
    elements.property(elements.DEFAULT_PT_PLNT, "HighPressure", 5)
    elements.property(elements.DEFAULT_PT_PLNT, "HighPressureTransition", elements.DEFAULT_PT_OIL)

     

    -- Add DIRT
     local dirt = elements.allocate("MOD", "DIRT")
     elements.element(elements.MOD_PT_DIRT, elements.element(elements.DEFAULT_PT_PQRT))
     elements.property(elements.MOD_PT_DIRT, "Name", "DIRT")
     elements.property(elements.MOD_PT_DIRT, "Description", "Dirt, a common useless powder. Flammable and meltable")
     elements.property(elements.MOD_PT_DIRT, "Colour", 0x967251)
     elements.property(elements.MOD_PT_DIRT, "Loss", 0.85)
     elements.property(elements.MOD_PT_DIRT, "Weight", 1)
     elements.property(elements.MOD_PT_DIRT, "Meltable", 1)
     elements.property(elements.MOD_PT_DIRT, "Flammable", 43)
     elements.property(elements.MOD_PT_DIRT, "Hardness", 5)
     elements.property(elements.MOD_PT_DIRT, "HighTemperature", 1600.15)
     elements.property(elements.MOD_PT_DIRT, "HighTemperatureTransition", elements.DEFAULT_PT_LAVA)
     elements.property(elements.MOD_PT_DIRT, "Properties", TYPE_SOLID)
     elements.property(elements.MOD_PT_DIRT, "MenuSection", SC_POWDERS)

     

    Edited 2 times by edr-01. Last: 25th Sep 2016
  • Alexwall
    25th Sep 2016 Member 0 Permalink

    @cxi (View Post)

     

    cxi:

    @ajloveslily (View Post)

     It adds a realistic potato element to the game.

     If you don't believe me, try it out.

     yeah I know that i mean what does the potato do

  • techyman305
    25th Sep 2016 Member 0 Permalink

    @RCAProduction (View Post)

     Do you know, is there any way to make the graphic still work in the zoom box? It currently doesn't, and this is a problem in various headcrab scripts that I've seen as well.

  • Alexwall
    26th Sep 2016 Member 0 Permalink

    @techyman305 (View Post)

     the reason its like that is because it usus graphics.drawLine(). only way for it to work in zoom is to either make it control many different particles, or bug the devs to make it so graphics.drawLine() shows in zoom.

  • techyman305
    26th Sep 2016 Member 0 Permalink

    @ajloveslily (View Post)

    Ok, that's interesting and good to know. Thanks.