Help on pipes

  • dyaomaster
    27th Apr 2018 Member 1 Permalink

    I saw a save on the front page a while back (some kind of organism machine robot) that ran two pipes in such a way that they intersected but both pipes kept their own materials. How would I do this? I forgot what save it was.

  • _Theo
    27th Apr 2018 Member 0 Permalink

    If by intersected you mean in a cross then one pipe is complete and the other has portals at the end and start. An illusion basically. If by intersected you mean joined in parralel then one pipe is offset slightly so that the colors (pipe transfers from one color to another specific color e.g. Red -> Blue -> Green -> Red) don't transmit.

  • LBPHacker
    27th Apr 2018 Developer 0 Permalink

    Just for reference, here's a save that has a plethora of such "real" pipe intersections and one that I'm, coincidentally, very fond of.

     

     

    Pipe intersection magic is one of the things in TPT that I know exist and have a perfectly logical background but haven't had the time or the need to learn yet.

  • dyaomaster
    28th Apr 2018 Member 0 Permalink

    @TuDoR2007 (View Post)

     I meant a cross, but I checked and it definitely had PIPE pixels crossing each other and in contact with each other.

     

    Also, in this pattern: (for pipes 1 and 2)

    ++2+

    112+

    +211

    +2++

     

    @LBPHacker (View Post)

    Thanks!

    Edited 2 times by dyaomaster. Last: 28th Apr 2018
  • _Theo
    28th Apr 2018 Member 0 Permalink

    Then i have no idea, never seen something like that, perhaps it's layered?

  • LBPHacker
    28th Apr 2018 Developer 0 Permalink

    Nah, it's just well crafted. That awesome reactor is from before the times of layering.

  • jacob1
    28th Apr 2018 Developer 0 Permalink
    It is single pixel pipe: https://powdertoy.co.uk/Wiki/W/Using_automatic_PIPE_tracks.html

    In this mode, pipe always transfers to the next pipe without any delay, and it knows which pipe comes next (one of 8 directions)

    You can see at each intersection there is an extra pixel to the side. That's because to make them cross properly, the pipe goes diagonal a bit.
  • olDox222
    1st May 2018 Member 0 Permalink

    @dyaomaster! 304473

     bwm my maps have several pipes