I suggest watching a Youtube video on how to learn Lua, or going to your local library to pick up a book on Lua.
Alright, thanks.
EDIT:
Oh yeah, I just got done with making an element, but I can't seem to get it to appear in the game. Anything I'm doing wrong?
local modExp = elements.allocate("HYDRA","EXPT") elements.property(elements.HYDRA_PT_EXPT,"Name","EXP1") elements.property(elements.HYDRA_PT_EXPT,"Description","An experimental element. Hope it works!") elements.property(elements.HYDRA_PT_EXPT,"Color",0x80000) elements.property(elements.HYDRA_PT_EXPT,"MenuVisible",1) elements.property(elements.HYDRA_PT_EXPT,"MenuSection",SC_SOLIDS) elements.property(elements.HYDRA_PT_EXPT,"Diffusion",2) elements.property(elements.HYDRA_PT_EXPT,"Falldown",0) elements.property(elements.HYDRA_PT_EXPT,"State",ST_SOLID) elements.property(elements.HYDRA_PT_EXPT,"Gravity",0) elements.property(elements.HYDRA_PT_EXPT,"Flammable",0) elements.property(elements.HYDRA_PT_EXPT,"Explosive",0) elements.property(elements.HYDRA_PT_EXPT,"Loss",0) elements.property(elements.HYDRA_PT_EXPT,"AirLoss",0) elements.property(elements.HYDRA_PT_EXPT,"AirDrag",0) elements.property(elements.HYDRA_PT_EXPT,"Advection",0) elements.property(elements.HYDRA_PT_EXPT,"Weight",100) elements.property(elements.HYDRA_PT_EXPT,"Meltable",0) elements.property(elements.HYDRA_PT_EXPT,"Hardness",35) elements.property(elements.HYDRA_PT_EXPT,"Properties",TYPE_SOLID) elements.property(elements.HYDRA_PT_EXPT,"Temperature",273.15) elements.property(elements.HYDRA_PT_EXPT,"HeatConduct",30)