Imagine you are playing minecraft and you have two types of piston. One pushes and pulls but the other pushes and doesn't pull back again. Normal FRME and PSTN pushes and pulls but i want to know, how do you make PSTN that pushes and doesn't pull back again?
Set FRME's tmp to 1. Alternatively, you can also set the PSTN's tmp to the number of particles you want it to be able to pull back, counting the FRME. If you want it to only pull back the FRME, set it to 1.