This is a Typhoon/Hurricane/Cyclone Simulator, Fan represent Land, and the air represent Sea. The diamond dot in the map is for land friction, and the liquid wall/air wall/sponge is representing mountains. The streamline represent wind speed and directions. Lastly, the clone steam is simulating Atmospheric flow.(for the cyclone wouldn't stay in a place for too long, can move it where you want.)
To start playing, you simply use the wind tool to make a cyclone(both clockwise are fine but Counter work the best on this map) and use steam to make rainband. After a certain point the pressure of the cyclone would drop(also indicating its intensity) and the center of it really wants to be empty, now you may start to use steam to draw its eyewall.(basically draw in circle). When it makes a landfall, it mostly get turn apart by the diamond/walls so you can stop adding steam to it.(or you could keep adding it and see what happen)
You could also use smoke/fire for making it artificially stronger, or adding CFLM/LN2 to make it weaker.(stimulating dry air) At the end you could try out other different things (like changing the map or adding different element), so have fun! :D
I had been playing this when I watching videos/watching videos for a few years now, and I treat it as a distraction toy. I was struggling whether I should publish it or not because I think it's kinda stupid. I'm now doing it bc I wanna try publish it to see people like it or not. so I hope you like it!