Neospector's mod

  • Neospector
    27th Dec 2010 Member 0 Permalink
    Download version 3.0 for Windows (includes main file and ".dll" files): http://www.mediafire.com/?7mrwd4jiz955q7n
    Download source 3.0 (should include all need files to compile): http://www.mediafire.com/?oedcc6bw81aw3a4

    Currently includes the elements:
    HYDR - "Hydrogen, happy?"
    Combines with O2 to make water, very flammable.
    WIND - "Drag tool"
    By Cracker, acts like a primitive drag tool.
    STOP - "HOLD EVERYTHING! I gotta go to the can"
    Blocks heat, fire, and electricity. --Notice for electricity block: Testing ability to block SPRK. May/may not work.
    NUKE - "Nuke. Because you can't make your own"
    Performs several reactions. One is heat+NUKE=DEUT and another is Pressure+NUKE=PLUT
    ELEV - "Elevator for stickman!"
    Here's the backstory for this one: I was making toxic gas, and I set the diffusion to 0.001 with the gravity at -0.01 Now I had made it PROP_DEADLY, however when I tested it, it wasn't! In fact, this spreads out on the y-axis to for an absolute perfect elevator (or ladder) for stickman! No more bulky wall pipes filled with water or gas! Unfortunately I did not change the color or the burnage of it, so beware - it burns!
    NEGA - Negative metal. Conducts and when in contact with water and spark releases Hydrogen
    POST - Positive metal. Conducts and when in contact with water and spark releases O2
    NEOD - Neondium, indestructible metal (excluding BOMB)
    PROT - Protons. Combine with NEUT for random elements.
    ELEC - Electrons. Work as battery gas.
    RDWS - Radioactive waste. Bright green, produces neutrons under negative pressure.
    CWTR - Contaminated water. Mix neutrons with salt water to get this. Also try dumping RDWS on WATR for an interesting effect.
    SOAP - My own version of soap. Currently it isn't moving solids, but it turns into a thruster. >_>
    SUDS - Sudsy.
    NEUT+HYDR=BOYL
    Hidden menu unlocked
    To be added:
    Nighttime display - Spark, Photons, fire, and anything that gives off "light" appears as white. All others are black.
    {e} will display the current element a sign is under.


    THIS IS AN IMPORTANT ANNOUNCEMENT! THIS MOD IS DEAD. DO NOT NECRO THIS POST.
  • Merbo
    27th Dec 2010 Member 0 Permalink
    Did you use my help? I hope i inspire a lot of people with my video. Your welcome for IRC help also o.O
  • Neospector
    27th Dec 2010 Member 0 Permalink
    gamerboy8864
    Yes, you're the one who helped me a lot.
    Also it was today that I started looking at the code and going: "OOOOOOOOOOOOOOHHHH! So THAT'S what it means."
  • Merbo
    27th Dec 2010 Member 0 Permalink
    lol yeah i try.

    hope your mod comes out great, and im still trying to figure out conductivity.
  • Neospector
    27th Dec 2010 Member 0 Permalink
    gamerboy8864
    Fixed
  • yew101
    27th Dec 2010 Member 0 Permalink
    lol i can't download your source files..... i was going to fix conductivity stuff for you
  • Neospector
    27th Dec 2010 Member 0 Permalink
    yew101
    Updated links
  • yew101
    27th Dec 2010 Member 0 Permalink
    http://www.box.net/shared/ny7crucv6o
    try that powder.c file if it doesnt work tell me errors
  • Neospector
    27th Dec 2010 Member 0 Permalink
    yew101
    Works with the source, but doesn't make it conductive.
  • Finalflash50
    27th Dec 2010 Banned 0 Permalink
    This post is hidden because the user is banned
Locked by Lockheedmartin: Request