Hello everyone.
I apologize if this has been done before, but I have recently struggled through a bunch of technical stuff to make several versions of powder.exe with the limits (max particles, temperature, pressure, etc.) altered, and I don't really want others to go through the struggle that I did.
https://github.com/craftytim/The-Powder-Toy-freaky - This is the GitHub for the project, with the .exe files already added in the "builds" folder.
NOTE: At least for me, the builds nearly crash any time you open the stamps folder. I think it's related to the higher particle max, but I have not tested this very much.
build 1 has a 100x higher particle max, 100x higher temperature max, and 100x higher/lower pressure maxes.
build 2 has a 100x particle max, a truly obscene temperature max/min, 100x higher/lower pressure maxes, and you can stack 500 particles in one space before forming BHOL.
build 3 has a 100x particle max, a temperature max/min of +/-1000000 degrees, 100x higher/lower pressure maxes, and you can stack 5000000 particles before forming BHOL.
I might make a version of this that lets you change these values in a config file, but I don't know c++ so doing this will be a bit of a struggle lmao.
Oh. Oops!
Apologies, I should've checked the licence terms. I will get this fixed as soon as possible.
Update: I have (somewhat clumsily) provided source code for the modified versions - it should be in some folders inside /src. Apologies for the inconvenience on your end.
Alright, I'll go ahead and re-add the link. Thanks for helping me follow the rules! :D
I think the exe also requires the extra DLL files included under the builds folder - during testing, when i tried to run it in a directory without them, it also did not work.