The Powder Toy, with higher limits

  • TheEmeraldBoat
    16th June Member 1 Permalink

    Hello everyone.

     

    I apologize if this has been done before, but I have recently struggled through a bunch of technical stuff to make several versions of powder.exe with the limits (max particles, temperature, pressure, etc.) altered, and I don't really want others to go through the struggle that I did.

     

     

     

    https://github.com/craftytim/The-Powder-Toy-freaky  - This is the GitHub for the project, with the .exe files already added in the "builds" folder. 

     

     

     

    NOTE: At least for me, the builds nearly crash any time you open the stamps folder. I think it's related to the higher particle max, but I have not tested this very much.

     

     

     

    build 1 has a 100x higher particle max, 100x higher temperature max, and 100x higher/lower pressure maxes.

     

     

     

    build 2 has a 100x particle max, a truly obscene temperature max/min, 100x higher/lower pressure maxes, and you can stack 500 particles in one space before forming BHOL.

     

     

     

    build 3 has a 100x particle max, a temperature max/min of +/-1000000 degrees, 100x higher/lower pressure maxes, and you can stack 5000000 particles before forming BHOL.

     

     

     

    I might make a version of this that lets you change these values in a config file, but I don't know c++ so doing this will be a bit of a struggle lmao.

    Edited 2 times by Sylvi, TheEmeraldBoat. Last: 16th June
  • Sylvi
    16th June Moderator 0 Permalink
    @TheEmeraldBoat (View Post)
    Please note that you've provided the source code for the original game, but not the source code for the modified versions. Can you do so as soon as possible? I've removed the link until that source code is provided as per the GPLv3 license terms
  • TheEmeraldBoat
    16th June Member 0 Permalink

    @Sylvi (View Post)

    Oh. Oops!
    Apologies, I should've checked the licence terms. I will get this fixed as soon as possible.

     

    Update: I have (somewhat clumsily) provided source code for the modified versions - it should be in some folders inside /src. Apologies for the inconvenience on your end.

    Edited 2 times by TheEmeraldBoat. Last: 16th June
  • Sylvi
    16th June Moderator 0 Permalink
    Okay no worries!

    If that's the case you can re-add the link to the github repository and you game again.
  • TheEmeraldBoat
    16th June Member 0 Permalink

    @Sylvi (View Post)

     Alright, I'll go ahead and re-add the link. Thanks for helping me follow the rules! :D

  • GigaCars
    18th June Member 0 Permalink

    i downloaded the exe standalone through the builds, and it given me a error about a missing one, i am pretty sure i missed a step since idk how i am meant to do it(i just downloaded the exe by itself)

  • TheEmeraldBoat
    19th June Member 0 Permalink

    @GigaCars (View Post)

     I think the exe also requires the extra DLL files included under the builds folder - during testing, when i tried to run it in a directory without them, it also did not work.