The most epickest script ever!!1111! It makes everything liquid (you have to restart TPT to undo it). It can be run in the console.
Edit: Actually makes everything liquid now, but has to be run as a file
--https://stackoverflow.com/a/32387452 code by ryanpattison local mask = tonumber("11111111111111111111111111100000",2); function bitand(a, b) local result = 0 local bitval = 1 while a > 0 and b > 0 do if a % 2 == 1 and b % 2 == 1 then -- test the rightmost bits result = result + bitval -- set the current bit end bitval = bitval * 2 -- shift left a = math.floor(a/2) -- shift right b = math.floor(b/2) end return result end for n,p in pairs(tpt.el) do --[[local props = p.properties; if props % 16 == 0 then props = props - 14 elseif props % 8 == 0 then props = props - 6 elseif props % 4 == 0 then props = props - 2 elseif props % 2 == 1 then props = props + 1 end; tpt.el[n].properties = props; ]] tpt.el[n].properties = bitand(tpt.el[n].properties,mask) + 2; tpt.el[n].falldown = 2; if tpt.el[n].gravity == 0 then tpt.el[n].gravity = tpt.el.glow.gravity end; if tpt.el[n].loss == 0 then tpt.el[n].loss = tpt.el.oil.loss end; if tpt.el[n].airdrag == 0 then tpt.el[n].airdrag = tpt.el.oil.airdrag end; if tpt.el[n].diffusion > 1 then tpt.el[n].diffusion = 1 end end