Directly Edit Particle Code?

  • MeltedLawnFlamingo
    28th October Member 0 Permalink

    An in game way of editing how a particle works, and making it its own particle, like GOL.

     

    Examples:

    • Acid that only destroys 1 type of solid
    • GOL thats sets particals Ctype
    • Making burning things turn into something other then SMKE
    • Soapworms made of non-soap
    • Ect.

    I think that this could add a lot of creative potential to saves. Not sure about the coding dificulty though, or the use in lag saves/tptmp crashers. If this is already a mod, please lmk. Thank you for reading! :D

     

    Edited 2 times by MeltedLawnFlamingo. Last: 28th October
  • MachineMan
    31st October Member 0 Permalink

    Like CUST, but for non-life types; that could be useful, but it would be hard to make.

  • Jerehmia
    31st October Member 0 Permalink

    We already have this, it's the LUA api. With LUA scripting you can modify the properties and behaviour of existing elements and create new ones.