The Powder Toy
Download
Forum
Browse
Wiki
FAQ
Play online
Register
Login
Discussions
/
Help
/
Is thunder stackable?
«
1
2
»
Is thunder stackable?
frankomisko
4th Feb 2011
Banned
0
Permalink
This post is hidden because the user is banned
Catelite
4th Feb 2011
Former Staff
0
Permalink
All pixels are stackable, to be technical. Thunder just ignores collision with itself, and so does this by default, like neutrons and photons.
code1949
4th Feb 2011
Member
0
Permalink
@frankomisko
Yeah. When Catelite says pixel are stackable, a good example is that e-wall can hold many particles.
frankomisko
4th Feb 2011
Banned
0
Permalink
This post is hidden because the user is banned
Ace
4th Feb 2011
Member
0
Permalink
It would be hard to stack them though.
Catelite
4th Feb 2011
Former Staff
0
Permalink
@code1949
I actually mean like, there are sneaky tricks to getting rid of collision in many particles. It's much more difficult to accomplish with solids that never move, like C4 though. INVS becomes Ehole when under vacuum or pressure for example.
Finalflash50
4th Feb 2011
Banned
0
Permalink
This post is hidden because the user is banned
watereye
4th Feb 2011
Member
0
Permalink
Just like my remote thunder dropper thingy I rushed on.
154103
View Save 154103
Candunc
4th Feb 2011
Member
0
Permalink
@watereye
it is
~!154103 without the !
Ace
4th Feb 2011
Member
0
Permalink
@watereye
like this:
~ 154103
without the space though
save:
154103
View Save 154103
«
1
2
»