New Elements

  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    *** ADD SUGGESTIONS FOR NEW ELEMENTS HERE ***

    Hey Simon, I have a few ideas for new elements that would be awesome.

    Sand - I'm not too sure what this would do, but this is a sand game so it would make perfect sense to have just for the sake.

    Dirt - Can help plants grow, turns into mud when watered heaps.

    Those two elements would be worthy elements. Now even if these elements do not react with much, it does not matter, as it makes the game more advanced.

    Fellow Powder Toyers, post suggestions as to what elements you want to have as I'm sure I have missed out on many great ideas for elements!
  • tmo97
    11th Jul 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Simon
    11th Jul 2010 Administrator 0 Permalink
    tmo97
    Dust burns
    Sand doesn't, it's also a lot lighter than sand.
  • Bodgybuilder
    11th Jul 2010 Member 0 Permalink
    Are we allowed to post our own ideas here, too?

    If we are, then here are mine. I've got these in the Suggestions section of the website but I think there's a greater chance of feedback on the forums:

    "I have a few elemental suggestions:
    1. Oxygen. The air provided in the game clearly has enough oxygen for combustibility but with added oxygen, fires might be sustained for longer and spread more easily. Maybe this could be a gas at room temperature and soluble in water at lower temperatures.
    2. Nitrogen. The anti-oxygen, meaning it could hamper fires and, in a closed space, completely prevent combustion at all. This could also be a gas at RT and soluble in water. And, as a side-suggestion, maybe Nitrogen + Oxygen + Pressure -> Smog. Smog could be very efficient at preventing heat transfer, like foam, and could bounce photons back off at non-oblique angles.
    3. Mercury. Heavy, dense liquid at RT with high melting and boiling temperatures. Could reflect neutrons and photons just like walls do now and be available in a solid form at a low temperature. Perhaps it could also conduct electricity like real-life mercury and conduct heat better than water.
    4. Neon. Not much use, but gas at RT, maybe. Also, it would not combust or explode, only disappear, releasing photons, when electrocuted.
    "

    Rest of the details up to Simon to decide on if he likes and left unknown for sake of discussion :)
  • SirNancy
    11th Jul 2010 Member 0 Permalink
    Gravity mabye? A black hole would have high gravity instead of being a vacuum/absorber. Also photons would be affected by this gravity and could be bent and focused to create lasers.
  • Bodgybuilder
    11th Jul 2010 Member 0 Permalink
    Gravity would require huuuuuuuge amounts of coding though.
    Another idea is lasers though. You could focus photons into laser beams which bounce off metals and burn through things like wood and plant.
  • SirNancy
    11th Jul 2010 Member 0 Permalink
    Bodgybuilder
    I suppose, it would still be cool to code Black Holes to "bend" photons. You can already build a photon gun but it lacks focus and is unreliable in heating. In the next version (with glass) you should be able to fucus photons through glass.
  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    SirNancy:
    You can already build a photon gun but it lacks focus and is unreliable in heating

    I find it hard to make a photon gun.

    SirNancy:
    you should be able to fucus photons through glass.

    Glass would be a great new "element" to add. Glass could break fairly easily, but it is still stable and useful. Maybe you could brand it as a much weaker Diamond.
  • SirNancy
    11th Jul 2010 Member 0 Permalink
    see the "Photon Projector"stamp in Powder to make a photon gun.
  • Andrewrox
    11th Jul 2010 Member 0 Permalink
    SirNancy:
    see the "Photon Projector"stamp in Powder to make a photon gun.

    Okay, I will. Thanks for the suggestion!