B-ray doesn't go away fast enough!

  • ubuntupokemoninc
    16th May 2011 Member 0 Permalink
    I'm like 90% done with my graphic calculator, and i'm testing it and the bray doesn't go away fast enough , it doesn't work quite right, btw i'm useing the white bray, to create points, is there anything that i can do?
  • BlueAmulet
    16th May 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024
  • code1949
    16th May 2011 Member 0 Permalink
  • ubuntupokemoninc
    16th May 2011 Member 0 Permalink
    will brown bray create points?
  • code1949
    16th May 2011 Member 0 Permalink
    @ubuntupokemoninc (View Post)
    No, brown bray has a life of 2 frames and will erase any white bray that it collides with.
  • ubuntupokemoninc
    16th May 2011 Member 0 Permalink
    well you obviously don't under stand my problem, here is alittle "sneak peak"
    test it type in m=1/1 make it positive and make b=0

    and you see what i mean, it is supposed to graph the line. but the bottom b-ray lasts too long.

    edit:sorry I had another little problem but i fixed the "little problem now" now i need to figure out the big problem :)

    edit sneak peak over i figured it out.
  • code1949
    16th May 2011 Member 0 Permalink
    @ubuntupokemoninc (View Post)
    Ahh... well, I guess I cannot help you on such matters as I am terrible at timing.
  • ubuntupokemoninc
    16th May 2011 Member 0 Permalink
    Well it wouldn't be a problem, I used to have the delays made of water, but there is a glitch that solids absorb water, I wish be had some kind of resister!
  • code1949
    16th May 2011 Member 0 Permalink
    @ubuntupokemoninc (View Post)
    From my experience, filter does not absorb fluids, try it. Good Luck!
  • randalserrano
    16th May 2011 Member 0 Permalink
    @ubuntupokemoninc
    (off topic)
    you mean like a resistor that would be set like wifi? for each 100 degrees, it would slow down by one frame? that doesn't sound impossible to code.
    (on topic) as far as B-ray goes, what have you tried?
    I might have found a solution, what you are going to have to do is use brown array to erase the white b-ray.