Well, I was messing around when I was using glow. I always use the extended HUD that shows life, position, type, ctype, etc. when I noticed that pressurized glow at a certain pressure not too high or low show every element on TPT as ctype at one time or another on GLOW. It even shows secret elements, life elements, elements only from mixtures, and the notorious EQVE. Please explain this to me, and I suspect that Cracker64 has programmed this in, as he made the secret elements, or it is a programming error, I really don't know.I made an example of this on a level I made. Thank you, User25 P.S. I am reposting this in a different section as I feel it applies to both.
It's not a programming error. Ctype is an integer variable like Life. But it reads out as a name. Don't pay it any mind. Some elements use Ctype as an extra variable, since making new ones is a huge pain.