Glow Shows All Elements As CType

  • user25
    28th May 2011 Member 0 Permalink
    Well, I was messing around when I was using glow. I always use the extended HUD that shows life, position, type, ctype, etc. when I noticed that pressurized glow at a certain pressure not too high or low show every element on TPT as ctype at one time or another on GLOW. It even shows secret elements, life elements, elements only from mixtures, and the notorious EQVE. Please explain this to me, and I suspect that Cracker64 has programmed this in, as he made the secret elements, or it is a programming error, I really don't know.I made an example of this on a level I made. Thank you, User25 P.S. I am reposting this in a different section as I feel it applies to both.
  • Catelite
    28th May 2011 Former Staff 0 Permalink
    It's not a programming error. Ctype is an integer variable like Life. But it reads out as a name. Don't pay it any mind. Some elements use Ctype as an extra variable, since making new ones is a huge pain.
  • user25
    28th May 2011 Member 0 Permalink
    Oh, I see. Sorry, i never realized why so i was trying to see if it was an easter egg or something.
    Thanks :D
  • Catelite
    28th May 2011 Former Staff 0 Permalink
    ^_^ FILT also uses Ctype for its color, and QRTZ uses it for quartz saltwater growth.
  • user25
    28th May 2011 Member 0 Permalink
    Cool, thanks for notifying me.
  • ecalnad
    28th May 2011 Member 0 Permalink
    jeez, are guys programers??? i don't understand half the stuff you saying!
  • user25
    28th May 2011 Member 0 Permalink
    Catelite is a moderator, i just know some stuff about the game, just read the wiki for console help, it shows a lot of this explained.