stickman portal

  • arlo
    16th Jun 2011 Member 0 Permalink
    I think that stickmen should be able to go through portals do you agree :-D
    Edited by arlo, 2011-06-14 18:33:00
  • hachouma
    16th Jun 2011 Member 0 Permalink
    i think that stickmen should be able to go through spamsdo you agree :-D
    Edited by hachouma, 2011-06-14 17:48:56
  • tommig
    16th Jun 2011 Member 0 Permalink
    not possible, I'll allow someone with more knowledge of the problem to explain...
  • nmd
    16th Jun 2011 Member 0 Permalink
    When an element goes into a portal, it gets deleted, and then created again on the other side. it sounds easy to do with stickman right? Problem is, the life value would be ignored, and it would be extremely buggy. Think about it: If you have a ball of protal out, where in that ball does stickman go out? and then you have to worry about spawn points and other really annoying things. So really, "It would be pretty easy to code. It would just be epic fail." -Catelite
    "anyway, the stickman's problem is that most of his data (leg positions/movement) are stored outside of the particle in random variables."-cracker64

    (next time, use the search bar)
    Edited by nmd, 2011-06-14 18:29:40
  • cooldaddy96
    16th Jun 2011 Member 0 Permalink
    yeah, it would ne nice, but vectors and all the jargon limit it from being possible at the moment. Might be added in the future, just don't hold your breath.
  • MasterMind555
    16th Jun 2011 Member 0 Permalink
    Who gives a crap about StickMans anyway?
  • Anmol444
    16th Jun 2011 Member 0 Permalink
  • edza101
    16th Jun 2011 Member 0 Permalink
    Hahaha they are all fun and games until... *DukemNukem leans forward* THEY KILL! DukemNukem screams off shouting DONKEYBALLZ!!

    Plus they are moving solids
  • MasterMind555
    16th Jun 2011 Member 0 Permalink
    @edza101 (View Post)
    Portal = Midly hard
    Good Moving Solid = Hard
    Good Moving Solid in Portal = Portal * Good Moving Solid = Very Hard

    nmd:


    "anyway, the stickman's problem is that most of his data (leg positions/movement) are stored outside of the particle in random variables."-cracker64


    I might be wrong but the point is right.
    Edited by MasterMind555, 2011-06-15 00:26:26