switchable walls

  • Goury
    17th Sep 2010 Member 0 Permalink
    i suggest subj:

    its indestructable material, not wall (so we can pixelate it)
    it must switches like swch but with exception that switched on it will allow solids|liquids|gases thru it
    it must not conduct electricity so brmt can be used too
    there must be different types of switchable walls, at least like filtering walls


    also: resistor type conductor is something that electronics needed - works just like metl but conducts electricity slower than water
    yeah, i no so water works fine, but! making minute delay takes large part of small screen and if i need many delays im runnin out of space! havin resistor thatl conducts five or ten times slower than water would be great!!


    also 2: make ctrl+mwheel zooms entire screen


    also 3: make cancel button in saveas dialog and move save button away from restart!!!


    also 4: superconductor that conducts w|o delay but can be pixelated
  • MasterMind555
    17th Sep 2010 Member 0 Permalink
    Good idea for the switch, but how could we should what state of matter can pass? Like the switch but with 3 different conductors? Anyway I like it.
  • deadhitter3
    17th Sep 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Goury
    17th Sep 2010 Member 0 Permalink
    matter of pass: type of switch

    sry but why not 4?
    why?
    coz there is a lot of supercoductors in game but they all walls - they just requires too muh space
  • devast8a
    17th Sep 2010 Former Staff 0 Permalink
    Goury
    It's due to a bug of the metal-spark transfer or something like that, look around on the forum there's tons about this.

    MasterMind555
    I think he means having multiple elements (Like there are multiple walls)
  • Rob215
    17th Sep 2010 Member 0 Permalink
    Also 3 is right-click in Save.
  • Goury
    17th Sep 2010 Member 0 Permalink
    devast8a, why not just focus on fixin bug then ?
    btw, u right about walls

    also 3 upd: no, this is not workin for me
    right-click on save saves sim anyway, right-click in any other place does not works
    btw, i figured so double-esc cancels save but there must be a hint

    also 5: directional filter (may be wall)
    allows any pixels only in its direction (up-down-left-right)
  • Rob215
    17th Sep 2010 Member 0 Permalink
    E-wall is switchable
  • Goury
    17th Sep 2010 Member 0 Permalink
    Rob215
    no its not!
    and e-wall conducts electricity that makes it useless with brmt and waters and makes need of p-n diodes in case of multiple inputs
    and u cant pixelate e-wall


    also 6: why copy-cut-paste and others works not per pixel but per suare 4x4?
    i requests alternative copy-cut-paste and others thatll works per pixel. itll be okay if they wont affect walls but only pixels