Element Ideas (Nature based)

  • MassacreLand
    2nd Feb 2012 Member 0 Permalink
    DIRT
    Color: Light brown
    When mixed with watr created MUD

    MUD
    When slightly heated creates SOIL
    Thick(Slow) liquid

    SOIL
    Grafficly a browner virsion of powder quarts or clay dust so that it shows diversity to the soil
    When touched by water PLNT grows off of it.

    SEED
    When planted in SOIL mixed with watr and heated grows some kind of plant (PLNT or a bush/flower/tree of some kind)

    WOOD that grows plnt when touched by watr

    The wood script has been created by me. the soil element has been created by kerbal1234

    Ideas by kerbal and I.

    We plan on creating a mod that adds a pretty large list of new nature based elements
    Anyone who wishes to help or has additions please PM me as soon as possible with either your idea or your script/mod's to show your idea.

    More element ideas to come.. Hopefully :D
  • hdvpowder
    2nd Feb 2012 Member 0 Permalink

    here are some interesting concepts you can put in your mod:

    when somethings living (plant, stickman, fighter) dies, fungi sprout from remains

    give plant a finite amount of life, requiring it to be watered regularly, change soil when the plant depletes it of its minerals, plant will slowly grow towards sunlight (photons) instead of catching fire to the photons, when plant gets too much sunlight (photons) plant turns to dead plant

    wood also finite amount of life, when wood dies it becomes dead wood (the wood currently in the game)

    remember these are just concepts, so use them, don't use them, I don't really care

    happy modding :)

  • MassacreLand
    2nd Feb 2012 Member 0 Permalink
    @hdvpowder (View Post)

    That's actually a great idea!
    I will either work on that my self or ask for help.
    I am not a good scripter my self lol just good at edits n stuff but its not hard to ask others for help.

    I will keep you posted on the element/edits you described for sure! Send me a message or something alright?
  • Jonathan3576
    23rd Jul 2012 Member 0 Permalink

    What about to add "ash" its will be product of burning wood or another living thing and compressed by a heavy powder, then it the ash is compresed it will turn into crude oil ready for be extract and refined. My idea is that for example living things like eukariotes or prokariotes or fish, dies and acumulates at the bottom and if you put sand or something that its heavy it turns into crude, or wood compresed under powder into coal. I posted it but i want to talk personaly with you. Sorry for my English

  • nmd
    23rd Jul 2012 Member 0 Permalink
  • Catelite
    23rd Jul 2012 Former Staff 0 Permalink

    These kinds of elements usually appear in mods since largely, their utility is limited in the official game.

  • 9p9p9p9p
    6th Aug 2012 Member 0 Permalink

    @MassacreLand (View Post)

     D: D: D: :( :( :(   i create topic about new elements , what soil would be good in tpg  but all say what that is realy bad idea and they want to build trees,not grow  :(:(:(:(:(  :cry: so not fair :(

  • dulix11
    6th Aug 2012 Member 0 Permalink

    @9p9p9p9p

    This thread was made 6 months ago. People have different opinions now that the elements have been suggested before.

  • R3APER
    6th Aug 2012 Member 0 Permalink
    @9p9p9p9p (View Post)
    Do you not know how to read? There was just a post ^^ above advising against necro'ing a thread. Shame on you for being naive.
  • Catelite
    6th Aug 2012 Former Staff 0 Permalink

    Posting about how people are making necros doesn't fix anything. Locking threads does, however.

Locked by Catelite: moo